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int clipSize = 100; // how many shots before the gun will be empty and the gun will be disabled (reload switch resets the ammo counter) David describes the robot’s public debut at the Cotswold Jam as ‘controlled chaos’. “It went down extremely well. I built some ‘evil alien’ targets to give the participants something to aim at – apart from each other!” boolean useAmmoCounter = false; // if you want to use the shot counter / clip size feature, set this to true
Nerf – Hasbro Pulse Nerf – Hasbro Pulse
I decided that the best way to attach the wooden pole would be through an existing screw hole. Since the gun should be attached in its center of gravity, I had to use counterweights later on (I didn't want to take the front of the gun off, since I thought it looked good). Otherwise the center of gravity interferes with the ammo belt. boolean invertInputs; // TRUE turns on internal pull-ups, use if closed switch connects arduino pin to ground state = 0 elif ( not ( 1 in targets) and ( 1 in civilians) and x >cols_left[ 0] and x elif ( not ( 5 in targets) and ( 5 in civilians) and x >cols_left[ 1] and x void ceaseFire(int selector) { // function to stop firing the gun, based on what firing mode is selected elif ( not ( 3 in targets) and ( 3 in civilians) and x >cols_left[ 2] and x invertInputs = true; // TRUE turns on internal pull-ups, use if closed switch connects arduino pin to ground During the two months of evenings and weekends he spent working on the project over the summer, several design changes were made. “The biggest disappointment was that the huge chunky motors I had didn’t have enough torque to turn the bot successfully. Getting the right motors is an area where I am definitely still learning and it’s a critical factor to get right in building a successful bot.” define disablePlateDelay 5000 // how long to disable sentry when plate is pressed (in milliseconds) type options: "Arduino_bare", "Shield_v4", "Shield_v6", "Shield_v7", "Standalone_v3", "Standalone_v5", "Standalone_v7", "Standalone_v8" In my opinion, a 5 kg spring works best (the original one is a two kilo spring). I tried a 7 kilo spring in one, and although it was strong, it resulted in a lot of mis-firing. It's still fun to get a tank's-eye view, and these problems don't affect controlling the tank through the controller, but it means you'll be dealing with some frustration if you want to do anything with the video it records to an SD card.elif ( not ( 4 in targets) and ( 4 in civilians) and x >cols_left[ 0] and x Nerf tank | Arduino Blog A remote-controlled Arduino Nerf tank | Arduino Blog
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driveable Nerf gun robot the coolest toy EVER? Is this driveable Nerf gun robot the coolest toy EVER?